UX Breakdown – Google Daydream VR – Fantastic Beasts

Posted by on Nov 11, 2016 in UI/UX, UX Breakdown, VR/AR | No Comments
UX Breakdown – Google Daydream VR – Fantastic Beasts

Putting on the Google Daydream View and walking through the new Fantastic Beasts VR app was so magical. Overall the app was an amazing experience. There was enough to wet my appetite for the movie, but not enough to give the whole plot line away. It was a solid intro to the Google Daydream ecosystem. […]

UX Breakdown – The Facebook FAB on iOS

Posted by on Jul 21, 2015 in Design, UX Breakdown | No Comments
UX Breakdown – The Facebook FAB on iOS

The Floating Action Button (FAB) is “used for a promoted action. They are distinguished by a circled icon floating above the UI and have motion behaviors that include morphing, launching, and a transferring anchor point,” says Google. I think, in certain cases, the FAB is used well across the Android ecosystem (but not always). When I’m […]

UX Breakdown – Craigslist’s Terms of Use

Posted by on Jul 21, 2015 in Design, UX Breakdown | No Comments
UX Breakdown – Craigslist’s Terms of Use

If we look at the User Experience of Craigslist overall, I’d would say is does a very good job of fulling what people want. I want to sell my really old couch, and I also want some free dirt. I think that sums up CL very well. Albeit to say, there is definitely room for […]

UX Breakdown – HTML Title Tag – InVision Blog

Posted by on Jul 5, 2015 in Design, UX Breakdown, Web | No Comments
UX Breakdown – HTML Title Tag – InVision Blog

While reading InVision Blog, I noticed the title tab was completely normal. Good story; however, it’s not over.     When I switched away from the InVision Blog to search “cats” on Google, I noticed, not the really awesome hovering cat in the 2nd row, but the title tag change on the InVision tab. It […]

“Go to Your Email”

Posted by on Apr 7, 2015 in UI/UX, UX Breakdown | No Comments
“Go to Your Email”

I recently began reading “Microinteractions: Designing with Details” by Dan Saffer. The book, in short, explains how designing a product is all in the details. I noticed more and more the microinteractions I would come across on a daily basis and began to take note which experiences I enjoyed and which ones left me feeling […]